Archive for the ‘Mobile’ Category

A Better App Rating System

As developers, we try our best to create the best products we can.  We really do.  Yes, I know that some features get pushed to the back burner when releases are behind schedule or some bugs get kludged and we hedge our bets on whether the user will hit them or not.  However, for the [...]

Content Recommendation Systems for a Mobile Platform

Abstract—Recommendation systems take artifacts about items and provide suggestions to the user on what other products the might like. There are many different types of recommender algorithms, including nearest-neighbor, linear classifiers and SVMs. However, most recommender systems are collaborative systems that rely on users to rate the products that they bought. This paper presents a [...]

Solving the Multitasking Problem in iPhone OS

iPhone OS is one of the most advanced OS available today – and it s a mobile OS. Using the OS, it is clear to see why mobile computing is the future. When compared to other OSs, the iPhone OS holds it’s own. Broadly, looking at most modern desktop OSs, it has support for nearly [...]

Why Airlines Got Mobile Right

Air travel just got slightly more tolerable.  Last week, United Airlines launched their wireless check-in and paperless boarding pass service.  When I saw this, I was slightly skeptical because I normally expect more progressive companies such as Southwest or Virgin America to launch services similar to this.  American Airlines and United only recently added WiFi [...]